This totem will summon rain on your fields, and you can upgrade it with magic medals. Perfect for cozy worlds.
The server needs to be started once to have the config generated. It will be in a folder named Karasu_Rain_Totem
{
// Soil will be watered until (now + WateredSoilTimeToAddSeconds)
// note: The block "watered until" value will be further in the future on each rain
"WateredSoilTimeToAddSeconds": 300,
// The watering and animations will be executed every WateringCyclesSeconds
// note: the animation last 4seconds, so it's 14 seconds total in this example
"WateringCyclesSeconds": 10,
// Default watering range of the totem without upgrades
"TotemRange": 2,
// Watering range to add to the default totem range
// note: 2 + 1 => the totem will water on a 3 blocks radius
"GreenMedalBonusRange": 1,
// Watering range to add to the default totem range
// note: 2 + 2 => the totem will water on a 4 blocks radius
"RedMedalBonusRange": 2,
// Force the totems to start on differents ticks
// note: this avoids thousands of particles to be displayed at the same time
// when you have big fields
"RandomizeStart": true
}Based on https://github.com/Kaupenjoe/Hytale-Example-Plugin
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