Here is a plugin for building prefabs in Adventure Mode. It allows you to place your prefabs in the world, hand over the resources, and gradually build your structure entirely in Adventure Mode without having to switch to Creative Mode.
Description
Here is a plugin for building prefabs in Adventure Mode. It allows you to place your prefabs in the world, hand over the resources, and gradually build your structure entirely in Adventure Mode without having to switch to Creative Mode. This is useful when playing on a Server.
How to Use
Open the Prefab Builder UI with:
/prefabbuilder Opens the main interface where all available prefabs are listed. You can select a prefab, adjust its position (temporary), hand over the required resources, and start the construction process.
/prefabimport Allows importing a Json/zip File via URL Download link from most major Filehosts
Planned & Upcoming Features
This mod is designed to bring advanced prefab placement and structured building to Hytale Adventure Mode while fully respecting resource costs and survival-style gameplay. Below is an overview of features that are planned or currently in development.
Goal: Allow players to preview how and where a prefab will be placed before confirming.
Features
Semi-transparent ghost blocks for previewing prefabs ✅ Rotation support (90-degree steps and optional free rotation) ✅ Vertical offset control on the Y-axis ✅
Visual helpers:
Prefab bounding box ✅ Anchor or pivot point ✅ Ground contact indicator ✅
Placement Feedback
Green ghost blocks indicate valid placement ❌ Red ghost blocks indicate blocked or invalid placement ❌
Warnings for:
Missing required resources ✅
Planned Improvements Progress bar and loading feedback ✅ Asynchronous or threaded importing ✅ Caching for frequently used prefabs ✅
Goal: Provide full control over building materials while improving clarity and usability.
Core Functions
Ignore specific materials such as air or decorative blocks Replace materials (for example, stone to wood) Variant mapping to replace entire material groups User Interface Improvements Material list with item icons ✅ Display of required amounts per material ✅
Goal: Ensure players always know which resources are still required.
HUD Features On-screen material list displayed on the left or right side Item icons with required quantities Clear indication of missing and completed materials Interactions Automatically updates while gathering or crafting resources Optional completion sound or quest-style feedback
One of the most advanced planned features.
Core Concept
Instead of instantly placing a prefab, players build the structure manually while the system validates each block placement.
Features
Layer-by-layer building preview Ghost blocks shown only for the current layer Layer completion indicators Incorrect block placements highlighted clearly
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