A mod that adds a bunch of hand cannons (revolvers)
This adds five so far: Big Iron, Briar, Lament, Rose and Requiem.
All of these weapons are upgrades of the previous tier.
Hand cannons use stamina and bullets to shoot.
Left click to shoot normally, hold for charged attack.
Signature energy builds up every time you use the charged attack.
Basic Attack + Charge Attack
Charge Attack + Signature
Melee attack (Ability 2, E by default)
Note: Perfectly timing this move lets you parry attacks. Too early or too late, it functions like a normal knockback punch.
Also, Guard (right click by default) is a dash.
Items
Big Iron (Iron Tier)
-12 ranged damage -120 durability -3-burst charge attack -3 signature charges -8 charged attacks required for signature -21 signature damage + small AoE -Has a rare variant drop by Skeleton Outlaws with double the durability Crafted at a blacksmith's anvil with 9 iron ingots, 5 light leather, 6 linen scraps
Briar (Thorium Tier)
-20 ranged damage -150 durability -3-burst charge attack -3 signature charges -6 charged attacks required for signature -30 signature damage + AoE -Crafted at a blacksmith's anvil with either Big Iron or Gold Eye, 10 thorium ingots, 5 shadoweave scraps, 10 life and void essences.
Lament (Cobalt Tier)
-20 ranged damage -150 durability -6-burst charge attack but takes slightly longer to charge and deals slightly less total damage -3 signature charges -4 charged attacks required for signature -30 signature damage + AoE Crafted at a blacksmith's anvil with either Big Iron or Gold Eye, 10 cobalt ingots, 5 shadoweave scraps, 10 life and void essences.
Rose (Adamantite Tier)
-25 ranged damage -180 durability -3-burst charge attack but only consumes 2 bullets -3 signature charges -8 charged attacks required for signature -50 signature damage + large AoE Crafted at an Arcanist's table with Briar, 10 adamantite ingots, 2 shadoweave scraps, 3 cindercloth, 1 void heart, 10 red crystals and petals
Requiem (Mithril Tier)
-25 ranged damage -220 durability -3-burst charge attack but only consumes 1 bullet + life steal -6 signature charges -3 charged attacks required for signature. -50 signature damage + life steal -Crafted at an Arcanist's table with Lament, 10 mithril and gold ingots, 2 shadoweave scraps, 3 cindercloth, 1 greater healing potion, 100 life essences and 1 void heart
Note: All guns use durability every 10 shots, this makes them effectively have 10x more durability!
Bonus Items
Dead Man's Hytale (Silver and Gold Tier)
-Can shoot without stamina but still consumes some -21 ranged damage -250 durability -No charge attack -14 normal attacks required for signature -Signature is a forward dash, lunging the player really far; On hit: Bounce back, then shoot an ---explosive shot, using up all your signature energy; On miss: Lunge really far but consumes small --amounts of signature energy -This is mostly a personal item of the mod developer, it is not meant to be strong -Crafted at a blacksmith's anvil with 4 silver and gold ingots, and 6 heavy leather
Doomstick (Silver and Gold Tier)
-Dropped by Skeleton Revenants, which are shotgun wielding skeletons -Can shoot without stamina but still consumes some + recoils the user in the process -6 ranged damage but shoots 8 pellets (total of 48 damage if you can hit all of them) -Consumes 2 bullets per shot -120 durability -No charge attack -Signature energy is only generated when pellets hit mobs. -Signature is a forward dash, lunging the player really far; On hit: Bounce back, then shoot an explosive shot, using up all your signature energy; On miss: Lunge really far but consumes small amounts of signature energy.
Mobs
Skeleton Outlaw
-Revolver-wielding skeletons that have a 1% chance to spawn in deserts and oases
-15% chance to drop Gold Eye a rare variant of Big Iron
Skeleton Revenant
-Shotgun-wielding skeletons that have a 1% chance to spawn in all volcanic biomes
-15% chance to drop the Doomstick
Future plans
-An armor set.
-Potential NPC.
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