Announcement: Pausing development indefinitely. My PC is starting to fail, overheating and shutting off randomly. The project is open-source, so feel free to continue where I left.
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Create custom dialog for character interactions. Useful for RPG servers and other projects.
Features:
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Commands:
<h5>'/hyspeech setup' - Extracts the demo template asset pack, making it easier to get started. (Restart server after using)</h5> <h5>'/hyspeech begin [dialog] [player]' - Opens a specific dialog for the specified player.</h5>
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Dialog Types:
There are three different types of dialog: Multi-choice, Label, and Input.
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Multi-choice dialogs let the player choose from several options, each typically leading to a different dialog branch. They consist of 2-4 Text Buttons, each containing their own labels, and can be directed to any other dialog of the developer's instruction.
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Label dialogs are generally used for story-telling. They could be from the player's perspective, the NPC's, or another NPC's. It's really up to you to choose.
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Input dialogs are non-functional without 3rd party mods to use them. Refer to the source code for a demo for using them.
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Everything except for localization is configured in the Asset Editor.
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Check out the wiki:
https://github.com/Naughty-Klaus/Hyspeech/wiki
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